abagames::util::sdl::Texture::Texture Class Reference
List of all members.
Manage OpenGL textures;
Definition at line 16 of file Texture.d.
Public Member Functions
void ||bind ()|
void ||deleteTexture ()|
||this (char name)|
Static Public Attributes
static char ||imagesDir = "images/"|
The documentation for this class was generated from the following file: